Definition: program

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Source: WordNet (r) 1.7

program
     n 1: a system of projects or services intended to meet a public
          need; "he proposed an elaborate program of public
          works"; "working mothers rely on the day care program"
          [syn: programme]
     2: a series of steps to be carried out or goals to be
        accomplished; "they drew up a six-step plan"; "they
        discussed plans for a new bond issue" [syn: plan, programme]
     3: (computer science) a sequence of instructions that a
        computer can interpret and execute; "the program required
        several hundred lines of code" [syn: programme, computer
        program, computer programme]
     4: a course of academic studies; "he was admitted to a new
        program at the university" [syn: course of study, curriculum,
         syllabus]
     5: a radio or television show; "did you see his program last
        night?" [syn: broadcast, programme]
     6: a performance (or series of performances) at a public
        presentation; "the program lasted more than two hours"
        [syn: programme]
     7: a document stating the aims and principles of a political
        party; "their candidate simply ignored the party
        platform"; "they won the election even though they offered
        no positive program" [syn: platform, political platform,
         political program]
     8: an announcement of the events that will occur as part of a
        theatrical or sporting event; "you can't tell the players
        without a program" [syn: programme]
     v 1: arrange a program of or for [syn: programme]
     2: write a computer program [syn: programme]

Source: Webster's Revised Unabridged Dictionary (1913)

Program \Pro"gram\, n.
   Same as Programme.

Source: The Free On-line Dictionary of Computing (2003-OCT-10)

program

   software

Source: Jargon File (4.3.1, 29 Jun 2001)

program n. 1. A magic spell cast over a computer allowing it to turn
   one's input into error messages. 2. An exercise in experimental
   epistemology. 3. A form of art, ostensibly intended for the instruction
   of computers, which is nevertheless almost inevitably a failure if other
   programmers can't understand it.